Mesh Compression

This page demonstrates the possibilities of animated mesh compression for web presentations. We have used the Silverlight 5 for accelerated 3D rendering and the Coddyac and Cobra algorithms for mesh compression and decompression. If you cannot see the applet, please download and install the Silverlight 5 Runtime from this link: http://www.silverlight.net/downloads

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You can change the viewer position using the WASD keys, switch to wireframe mode using the Q key. It is possible to look around by dragging the mouse within the player window.

The compression algorithms are described in detail in following papers:

The player has been created by Ing. Jan Rus as part of his bachelor thesis.