Mesh Compression

This page demonstrates the possibilities of animated mesh compression for web presentations. We have used the Silverlight 5 for accelerated 3D rendering and the Coddyac and Cobra algorithms for mesh compression and decompression. If you cannot see the applet, please download and install the Silverlight 5 Runtime from this link:

Get Microsoft Silverlight

You can change the viewer position using the WASD keys, switch to wireframe mode using the Q key. It is possible to look around by dragging the mouse within the player window.

The compression algorithms are described in detail in following papers:

The player has been created by Ing. Jan Rus as part of his bachelor thesis.